virtual reality television

Some characteristics of online gaming and television will probably be combined into centrally distributed, multi-participant, responsive, 3D Virtual Reality television ("virtevision"). Interactive VRTVs may replace non-interactive television like color TVs have largely replaced black-and-white TVs. Linked page Holomatix Ltd also has information.

Virtual Reality (VR) is distinguished by: (1) technical specifications of the hardware involved; or (2) achievement of certain behavioral effects. As an example of technical features, one can identify the minimum hardware for VR as: a 3D image projection system that responds to the position and movement of human eyes and head, spanning a certain percent of the human range of sight, and analyzing a given number of changes in motion each second; a surround sound system; and an engaging hand device that tracks and processes hand motions for communication from the human to the simulated world, but technical definitions like this are replaced as technology progresses and expectations for realism increase. By analogy, gramophone encodings in the early 20th century were at one time viewed as "high-end audio" sound reproduction, but would fail this label by comparison to today's digital applied science. If you are interested in more about VR, see Virtual Tours Maine .

The site on Simulation Games discusses interesting matters in virtual reality.

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